Might and Magic II: Gates to Another World | Might and Magic Wiki | FANDOM powered by WikiaWhile in many ways Might and Magic II is a fancier version of the original, the improved graphics help greatly with navigation, and the interface added several functions that facilitated gameplay, such as a "delay" selector which allowed for faster or slower response times, and a spinning cursor when input was required the lack of this in the original could be rather frustrating. Ages ago, the four elemental lords convened the void that separated their domains. While the other three bickered, Acwalander the Water King flooded the void with a vast sea. The center was thus his rule. The other Elemental Lords watched from their corners, and grew jealous, each think that they should rule the center. Two of them, Shalwend the Air Tyrant and Pyrannaste the Monarch, invaded the sea, but they did not attack together; just as they sought to defeat Acwalander, they also sought to defeat each other.
Might and Magic: Book II – Guides and FAQs
Download extras files Manual available. Also available on Mac, Genesis, Commodore 64, Amiga and PC, time to play a fantasy, turn-based and dungeon crawler video game title. Screenshots from MobyGames. Lvl rollover? Memory issues in 8 bit computers, I bet. Just like the kill screens in early arcade games. Field Medic 3 points PC version.
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Might and Magic - Book 2 - Snes/SFC - Japan
While in many ways Might and Magic II is an updated version of the original, the improved graphics help greatly with navigation, and the interface added several functions that facilitated gameplay, such as a "delay" selector which allowed for faster or slower response times, and a spinning cursor when input was required - all features lacking in Might and Magic Book One. As with Might and Magic Book One , the player used up to six player-generated characters at a time, and a total of twenty-six characters could be created, who thereafter stayed at the various inns across CRON. To continue game continuity it was possible to "import" the characters developed from the first game. Additionally, Might and Magic 2 became the first game in the series to utilize "hirelings", predefined characters which could extend the party to eight active characters. Hirelings were controlled like regular characters but required payment each day; pay increased with level. Other new features include two new character classes , an increased number of spells, the introduction of class "upgrade" quests and more than twice the number of mini-quests. Also added was "secondary skills" such as mountaineering necessary for travelling mountainous regions and linguist raising the character's intelligence, and necessary for reading certain messages.